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How to play
OrbRoyal is a watch-and-enjoy game. You build the match on the setup screen; once it starts, the balls fight on their own.
Choose 2, 3 or 4 balls
Use the buttons at the top of the Fighters section. Each ball gets its own card with a name, a colour and a face.
Give each ball a face
Flag opens a searchable list of 87 country flags. Picture lets you upload an image or drop one onto the ball; the zoom slider helps you centre a face. Plain keeps a glossy ball in the colour you pick. Tick or untick Googly eyes as you like.
Set the match length
Choose Under 1 minute (20 to 55 seconds) or Over 1 minute (65 seconds to 3 minutes), then move the slider. The game adjusts damage during the match so the winner lands close to your choice.
Tune the fight rules
Pick Hearts per ball (3, 5, 10, 15 or 20) and a Damage level (Chill, Normal or Brutal). Switch weapon recoil, hit knockback, the kill cam, blood and calm effects on or off. The arenas & rules page explains each one.
Choose an arena
Pick a shape (circle, hexagon, octagon or square) and a theme (Space, Neon, Lava, Ice, Toxic or Sunset).
Set up the video
Type a title for the top of the video, decide whether to show the “who wins?” card, and pick the video quality, file size and graphics level. The video guide has tips.
Press Start clash
After the optional prediction card and a 3-2-1 countdown, the fight begins. Weapons and hearts appear in the arena; balls that touch them pick them up.
During the match
The top of the screen shows one row of hearts for each ball. Below the arena, a small chip for each ball shows its weapon and how much ammo is left, and the clock counts down to the end of the match.
- Hearts go down in half-heart steps when a ball is hit. Hearts that float in the arena restore some of them.
- Weapons run out of ammo and disappear. A ball without a weapon just drifts until it touches another one.
- Knockouts trigger a short slow-motion zoom (the kill cam) if it is switched on.
- Sudden death starts if the clock reaches zero with more than one ball left. Damage rises sharply until someone falls.
- The winner is the last ball standing, shown with a crown and confetti.
Buttons below or beside the game
| Button | What it does |
|---|---|
| Rec / Stop | Starts or stops recording at any moment (only shown if your browser can record). |
| Save | Appears when a recording is ready. Saves the video file. |
| Pause | Freezes the match and the recording. Keyboard: P. |
| Sound | Mutes or unmutes the speakers. The recording keeps its sound either way. Keyboard: M. |
| Exit | Leaves the match and returns to the setup screen. |
Quick tips
- Two balls make the simplest, cleanest videos. Four balls make the busiest.
- Few hearts (3 or 5) and Brutal damage give short, sharp fights. Many hearts and Chill give a long scrappy brawl.
- A square or hexagon arena sends balls on very different paths than a circle, so try them all.
- If the game feels slow on your device, set Graphics to Light and pick 720p.